Psychedelic Of The Black Butterfly

Walkthrough – Psychedelic Of The Black Butterfly Ending

This is a walkthrough of the psychedelic of the black butterfly, which is a game about exploring and interpreting dreams. The psychedelic experience is not easy for everyone; it can be overwhelming for some people who have never had such experiences before or who have only had very limited experiences with psychedelics before. 

This game was designed specifically. It’s an adventure game that starts with the player waking up in a strange room. The player must explore this room and find clues about their identity and what happened to them.

Read More: Nightshade Walkthrough Happy & Bad Ends

About Psychedelica

Before we go to our main topic first you need to know about some basics of the black butterfly psychedelic game.

  • The Black Butterfly is a psychedelic exploration game that takes place in an open world. The player can fly around the world, exploring new locations, meeting new people, and uncovering mysteries.
  • This game has been designed to be played in a series of different states of consciousness. The player begins by sitting in bed, then they move on to explore the subconscious. This can be done by either letting the player’s mind wander or by guiding them through visualization exercises. 
  • After this, they enter an altered state where they are able to see connections and patterns that are not immediately obvious to them. Finally, they return to normal consciousness and share their findings with others.

Psychedelic Of The Black Butterfly Walkthrough

The guide will walk you through every route and what you need to do to reach all 12 game endings.

Oddly enough, the Best Ending has few unlock requirements and is the easiest to obtain.

Chapter 1

  • Unlock and read: Conversation with Family

Chapter 2: 2

  • Choose Kagiha.
  • Unlock and read 5 more Side Stories to continue.

Chapter 3: 2

  • “I’m afraid of knowing.”

Chapter 3: 3

  • “I want to talk to someone.”
  • Unlock and read 5 more Side Stories to continue.

Chapter 4: 3

  • “What’s his connection to Yamato…?”
  • Unlock and read: Promise of Marriage and 3 more Side Stories.

Chapter 4: 8

  • “Turn away from it.”
  • Unlock and read 4 more Side Stories.

Chapter 4: 9

  • “I have to, whatever it takes.”
  • Read Summer Camp 1.

Chapter 6: 3

  • “I want to go now.”

Chapter 7: 1

  • “A faint light.”

Happy Ending

  • Summer Camp 1-5 needs to be unlocked before Happy Ending opens.
  • Summer Camp 4
  • “It’s dangerous, so let’s wait inside.”

Real World Ending

Chapter 3: 3

  • “Why did I come here?”

Bad Ending

Chapter 4: 8

  • “Pick up the book.”

Hikage Ending

You cannot unlock Hikage’s ending until you have completed at least one other character’s ending first.

Side Story Requirements

  • Transport Method
  • Twin Brother
  • While Exploring

Chapter 2: 2

  • Choose Hikage.

Chapter 3: 2

  • “I’m afraid of knowing.”

Chapter 3: 3

  • “I want to solve the mystery of this manor.”

Chapter 3: 4

  • “About the Kaleidoscope.”

Kagiha Ending

Side Story Requirements

  • Accident
  • Dating Partner
  • Older and Younger
  • Promise of Marriage
  • Snack Together
  • What I’m Afraid of

Chapter 2: 2

  • Choose Kagiha.

Chapter 3: 2

  • “I’m afraid of knowing.”

Chapter 3: 3

  • “I want to talk to someone.”

Chapter 4: 3

  • “What’s his connection to Yamato…?”

Chapter 4: 8

  • “Turn away from it.”

Chapter 4: 9

  • “I have to, whatever it takes.”

Chapter 6: 3

  • “I want to go now.”

Chapter 7: 1

  • “The sound of the rain.”

Karasuba Ending

In order to unlock Karasuba’s Ending, you must first complete the Real World Ending.

Side Story Requirements

  • Childhood
  • Feeling of Life
  • Shocking Reality
  • Unattainable Girl
  • Vulnerable State

Chapter 2: 2

  • Choose Karasuba.

Chapter 3: 2

  • “I’m afraid of knowing.”

Chapter 3: 3

  • “I wish this was all a dream…”

Chapter 4: 3

  • “What’s his connection to Yamato…?”

Chapter 4: 8

  • “Turn away from it.”

Chapter 4: 9

  • “I don’t have to.”

Chapter 4: 10-1

  • “Take his hand.”

Karasuba Good Ending

You cannot unlock Karasuba’s Good Ending until you have completed the Real World Ending.

Side Story Requirements

  • Childhood
  • Feeling of Life
  • Shocking Reality
  • Unattainable Girl
  • Vulnerable State

Chapter 2: 2

  • Choose Karasuba.

Chapter 3: 2

  • “I’m afraid of knowing.”

Chapter 3: 3

  • “I wish this was all a dream…”

Chapter 4: 3

  • “What’s his connection to Yamato…?”

Chapter 4: 8

  • “Turn away from it.”

Chapter 4: 9

  • “I don’t have to.”

Chapter 4: 10-1

  • “Refuse his hand.”

Chapter 6: 3

  • “I want to go now.”

Chapter 7: 1

  • “A faint light.”

Kazuya Ending

If you have not completed the Real World Ending, Kazuya’s Ending will not unlock.

Side Story Requirements

  • Attracted by the Sweet Smell
  • Supporter of Weirdos
  • When were You There?

Chapter 2: 2 – 4: 2

  • Make any choice you want. Choices do not affect Monshiro’s route until Chapter 4: 3.

Chapter 4: 3

  • “What’s his connection to Yamato…?”

Chapter 4: 8

  • “Turn away from it.”

Chapter 4: 9

  • “I have to, whatever it takes.”

Chapter 6: 3

  • “I want to wait a little while.”

Monshiro/Kazuya 5

  • “Reach out even farther.”

Monshiro Ending

It is not possible to unlock Monshiro’s Ending before completing the Real World Ending.

Side Story Requirements

  • Attracted by the Sweet Smell
  • Supporter of Weirdos
  • When were You There?

Chapter 2: 2 – 4: 2

  • Make any choice you want. Choices do not affect Monshiro’s route until Chapter 4: 3.

Chapter 4: 3

  • “What’s his connection to Yamato…?”

Chapter 4: 8

  • “Turn away from it.”

Chapter 4: 9

  • “I have to, whatever it takes.”

Chapter 6: 3

  • “I want to wait a little while.”

Monshiro/Kazuya 5

  • “Call his name.”

Yamato Ending

You need to complete the Real World Ending before you can unlock Yamato’s Ending.

Side Story Requirements

  • A Friendly Quarrel
  • About Brothers
  • Bathing
  • Favorite Food
  • I Hate the Rain
  • In the Greenhouse
  • Long Hair

Chapter 2: 2

  • Choose Yamato.

Chapter 3: 2

  • “I want to know more about Yamato.”

Chapter 3: 3

  • “Can Yamato really not turn back?”

Chapter 4: 3

  • “I probably shouldn’t pry.”

Yamato Good Ending

It is not possible to unlock Yamato’s Good Ending until after you complete the Real World Ending.

Side Story Requirements

  • A Friendly Quarrel
  • About Brothers
  • Bathing
  • Favorite Food
  • I Hate the Rain
  • In the Greenhouse
  • Long Hair

Chapter 2: 2

  • Choose Yamato.

Chapter 3: 2

  • “I want to know more about Yamato.”

Chapter 3: 3

  • “Can Yamato really not turn back?”

Chapter 4: 3

  • “What’s his connection to Yamato…?”

Chapter 4: 8

  • “Turn away from it.”

Chapter 4: 9

  • “I have to, whatever it takes.”

Chapter 6: 3

  • “I want to go now.”

Chapter 7: 1

  • “A faint light.”

Important Note Before Playing must read it

  1. Without initially completing the usual route, you won’t be able to obtain any character endings.
  2. ONLY IN CHAPTER 2:2 AND CHAPTER 4:1 ARE THERE MINI-GAMES.
  3. Make careful to unlock all of a character’s short stories before attempting to get his conclusion.
  4. CGs are used in some of the short tale episodes.
  5. Because you’ll largely be traveling through the flowchart system, I won’t be explaining where to SAVE in this game. However, certain paths will require you to restart from the beginning in order to reach their TRUE endings, so I’ll make sure to include a **SAVE** bar as a precaution.
  6. To unlock almost all of the characters’ “True Endings,” you must first watch a short story or clear the conclusion of another character. For example, after completing Kagiha’s route and unlocking the Real Word Ending, you can only get Yamato’s genuine ending.
  7. The only side stories that can be unlocked are those labeled “NEW” and marked with yellow question marks (???). The rest would have you fulfilling certain requirements, such as following in the footsteps of a particular character or watching a specific short episode or chapter.
  8. Before you begin the MINI GAMES, remember to SAVE when both you and your companion draw your pistols. This way, you may always return to this area if you wish to improve your Butterfly search score.

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