Joking Hazard Rules

Joking Hazard Rules Updates (Player 1&2) Deck Expansion Packs

If you are looking for a creative mind game, then joking hazard is the best choice for you. Joking hazard rules make your mind creative. Players try to select cards that they believe will be appreciated by the Judge. Those whose cards are selected earn points. When three points are earned, the game is over. The purpose of this article is to define their rules for players 1 and 2.

The name suggests the joking hazard is a party game. In this game, you can compete with your friend or opponent for horrible comic strips. This is a card game and plays 3 to 10 players.

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About Joking Hazard 

Joking Hazard is an 18+ card game. Since its beginnings, the Joking Hazard game has captivated millions of party game fans. It was created by the creators of the webcomic Cyanide & Happiness.

Joking Hazard launched a Kickstarter campaign on February 9, 2016, and it was successfully funded on March 10, 2016, with over $3.2 million raised. On Kickstarter, 63758 people helped bring the game to reality.

Game Setup OR How To Play Joking Hazard

Following the steps to helpful for playing the Joking hazard card game.

  • As the first step, the deck is shuffled, and each player draws seven cards from it.
  • In the center of the table, the rest of the deck is placed face-down.
  • As soon as the top card is revealed, the first panel of the comic is created.
  • The Judge is selected by the group; there is no set method for doing so, so it is entirely up to them.
  • As soon as the Judge is selected, he or she will place one of their cards on either side of the other card.
  • There will be a two-panel comic as a result. Let’s get started the game.

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Joking Hazard Rules

Now its time you must need to know about game rules. Let’s start

Game rules are very simple you just need to understand. The first thing that keeps in your mind this game is not for children because it is 18+ content. The game is best played with three or more players. The game allows you to personalize it, especially by using text-based cards.


  • Everyone who participates in the game receives seven cards.
  • Place the remaining cards face down on the table.
  • These cards must be placed backward.
  • Now, nonviolently elect the first judge.
  • First, play the deck.
  • Remove the top card from the deck and flip it over.
  • This is the first panel you’ll see.
  • After that, it’s the judge’s turn. He builds a two-panel layout by placing the cards in his hand on either side of the main panel.
  • Other players will deal face-down cards into a joke at the end of the setting.
  • The judge shuffled them face down one by one before picking the one he preferred.
  • To keep the score, the victorious player takes out his cards.
  • Everyone has a different card in their hand, but you should always have seven. Turning the clockwise direction, the next person becomes the judge, and so on.
  • The winner is the first player to score three points.
  • You can also make your own set of rules.

Alternatives Rules

Joking Hazard is a game with no set limits or boundaries here you will find some alternative rules.  It is very encouraging that the participants discuss the rules with their pals. Here are some of the most popular ways to play opportunities.

Jerk Mode: This normally follows a set of guidelines. Unless a red card is used instead of a bonus round in the deck. The judge keeps the red card as a bonus point and penalizes the opposing player.

Marathon: Rather than winning three points, the players keep playing until the deck is empty. The individual with the highest score thus far is the winner. In the event of a tie, the judge will be the player with the lowest score, and the game will be split into two panels. The games are played by anyone who is tied.

Never-ending Story: The players in this approach remove all red cards from the deck. Everyone now takes ten cards. Each participant makes an extremely long comic by adding a panel in a clockwise direction.

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When You See Joking Hazard Cards

When a card’s border is red, it can only be used as the third panel. The judge will not play the second panel if the deck contains a red card. Instead, everyone else competed in a two-panel format, with the judge selecting their favorite game. As a bonus, the winner receives two points instead of one.

Joking Hazard Expansion

Following are the two enhancements of the Joking hazard 

  1. Joking Hazard’s first deck enhancement adds 100 fantastic cards to the game, making it even more exciting. All you have to do now is combine them with the original deck. These comic panels are stranger and dirtier than ever before, and they’re designed to push the game to new levels.
  2. The second deck enhancement, Joking Hazard, adds 100 fresh new cards to the game, making it raunchier, dirtier, and more obnoxious than ever before. Due to the fact that this is an expansion pack, you will also require the Joking Hazard deck.

Cards Against Humanity vs. Joking Hazard

Following are the common differences between them

  • Both games are intended for adults and contain several dark humor and improper content that may be offensive to some.
  • Joking Hazard is played by making or finishing a comic with the cards, whereas Cards Against Humanity is played by forming funny statements using words and phrases.
  • People who enjoy the Cyanide & Happiness comic will enjoy the Joking Hazard game, as they are both equally amusing and nasty.

People Also Ask

In this section, you will find the answers of those question which are frequently asked by gamers.

Is this a game that can be enjoyed by people of all ages?

The game humorous danger is a party game with mature content that is not suitable for youngsters.

Who is the one who starts the game?

The game begins when the referee or judge draws the top card from the deck and places it face-up on the table.

What happens if you draw a card with a black border?

It will be a normal round if the participants draw a card with a black border. A card from the judge’s hand is added to either side of the drawn card. As a result, he creates the comic’s first two panels.

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